This is adaptation from a monster in Fighting Fantasy. The book I have had a 2 sentence blurb about them...and this is probably a really rushed race..any constructive criticism welcome..
Hamakei
Type: Medium Monstrous Humanoid
Hit Die:1d8+5 (12 hp)
Initiative: +1
Speed: 30ft
AC: 12=10+1+1(natural) Touch: 11 Flat-footed: 11
Attacks: Bite +0 Melee (1d6 damage), Dagger +0 Melee (1d4 damage)
Space/Reach: 5/5ft
Special Attacks: None
Special Qualities: Hamakei Traits, Scent
Saves: Fort +3 Ref +3 Will +4
Abilities: Str 8 Dex 13 Con 12 Int 13 Wis 10 Cha 16
Skills: +5 Concentration, +5 Knowledge (Arcana), +2 Spellcraft, +4 Use Magic
Feats: Iron Will
Climate/Terrain: Any
Organization: Solitary
Challenge: 1/4
Treasure: Standard
Alignment: Any Chaotic
Advancement: By Character Class
Favored Class: Sorcerer
LA:-
Ancient vulture-headed humanoid, often solitary scholars and very powerful sorcerers.
Hamakei are covered with feathers, with the exception of their head, which is completely bald. Their arms have the look of wings, but they can not fly (they awkwardly glide, at best). They are excellent spellcasters, and will use magic whenever possible, but if cornered they will use a dagger, or a quaterstaff, and if without another weapon, they will use their beaks. They tend to stand at 6 feet, males standing near 7ft. Hamakei tend to be lean, and most weight around 150-175lb. They live about as long as elves.
More from the FF Wiki:
"They are scholarly and very powerful sorcerers with the wisdom of centuries hidden underneath a shallow veneer of doddering forgetfulness or even senility, though they will immediately revert to their natural cunning selves should any mention of ancient or secret knowledge crop up. They tend to dwell in isolated towers or keeps within deserts and mountains, hiding away from the world that they might better study whatever texts and artifacts of forgotten realms and races they possess.
These remnants of a far more sorcerous age rarely venture out from their homes, except when doing so creates an opportunity to acquire new knowledge, which they lust after in the manner of Dwarves after gold. Though old and frail, no Hamakei is to be taken lightly, for the staves they support themselves with are no mere props for their frame, but containers of powerful defensive spells that will be used to terrible effect against any aggressor.
One notable Hamakei is Vulpa Heartsfire, who assisted Gereth Yaztromo in the banishing of the servants of Rivel and the sealing of this same Demon within the Phoenix Finger. It was also he who worked with Chadda Darkmane to ensure the final defeat of this great Evil when it was about to be released once more, even though by this time he was totally blind - when in a dream induced by Rivel attempting to corrupt him, the Hamakei refused to look upon his secret desires and tore his eyes out. When Vulpa awoke, though he possessed the physical orbs from which he had once seen, they were now of no use in the traditional sense.
The Elves name the Hamakei race Vethilia."
Hamakei As Characters:
*-2 Strength, +2 Charisma, +2 Intelligence
*Medium: As Medium creatures, hamakei have no special bonuses or penalties due to their size.
*Hamakei base land speed is 30 feet.
*Low-light Vision: Hamakei can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
*Add +1 to the Difficulty Class for all saving throws against Enchantment and Charm spells cast by Hamakei.
*Weapon Proficiency: Hamakei gain the Weapon Proficiency feat for either Dagger or Quaterstaff, both of which are traditional Hamakei weapons.
*Favored Class: Sorcerer

