I'm thinking of using this system to generate characters for my next campaign. Its fast and simple:
Player receives +6 in ability bonuses he can distribute as he wishes. Negative penalties to abilties can be taken to raise the value of other bonuses at the rate of 1 for 1, but total bonuses can never exceed +6.
Exemple : 17 (+3) / 15 (+2) / 10 (+0) / 13 (+1) / 13 (+1) / 09 (-1) = +6 in bonuses.
Shesheyan

