Significant other

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Significant other

Postby Azireal » Sun Jan 31, 2010 5:07 am

This is my first rough draft and was crafted on an insomniatic binge into writing... be gentle.

Signifigant Other

Significant Other is an aquired template that can be added to any non-savage humanoid creature, reffered to here as the base creature.

Size and Type: Same as the Base Creatures.

Hit Dice: Same as the Base Creatures.

Speed: Same as the Base Creatures.

Armor Class: Same as the Base Creatures.

Attack: Same as the Base Creatures.

Special Qualities: Same as the Base Creatures plus Loves Rescue, Loves Defence, and Last Stand.

Loves Rescue: When the Base creature and it's significan other are within five feet of each other and the signifigant other gets hit, the base creature can opt to take half of the damage, rounded down, and reduce the damage dealt to his significant other by an equal value. This ability cannot be used if the base creature or it's significant other is less than half their maximum health.

Loves Defence: Whenever the Base Creature is within five feet of it's significant other, both the significant other and the Base creature gain a +1 Miscelanious bonus to their Armor Classes.

Last Stand: Whenever the Base Creature's Significant other is reduced to 0 or less hit points, the Base creature gains Damage reduction 10/- for three rounds and a +5 to attack and a +5 to damage. After those three rounds are up the Base creature is reduced to tears and cannot fight and longer, treat the Base Creature as paralyzed with no saving throw and a duration of one day. After this effect wears off the Base Creature loses this Template and may never aquire it again.

Abilities: Same as the base creature and +2 to Cha, people with a significant other often know how to talk with people. This does not stack with any Charaisma bonuses of the Base Creature, instead pick the biggest bonus.

Skills: Same as the Base Creature and +2 to diplomacy, +2 to heal. People with a Significant Other generally are better at working out difficulty and helping patch up injuries.

Feats: Same as the Base Creature, in addition the Base Creature gains Alertness.

Special: The Base Creature must have a person for whom he loves very much, this person may be a sibling, lover, spouse, mentor ect. This person must travel with the party and must stay with them for at least one week, and participate in at least one battle.

Level adjustment: +1
Drive me closer! I want to hit them with my sword!

Also... I can kill you with my brain.
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